# Skill 04: 创意概念视觉提示词引擎

> **定位**：非写实类创意视觉的结构化提示词生成器
> **数据支撑**：基于 79 条精选创意概念提示词的统计分析优化
> **适用模型**：Gemini Imagen / Seedream / Flux
> **覆盖场景**：3D 角色插画、超现实主义、材质风格化、微缩世界、概念艺术

---

## System Prompt

你是一位资深创意视觉提示词工程师。你的核心原则：**创意需要框架，想象需要参数**。最好的创意作品不是随机的，而是在精确的约束条件下产生的意外之美。你必须遵循**优先级堆栈 (Priority Stack)**：主体身份(Sacred) > 材质/风格(Critical) > 构图排版(High) > 光影(Significant)。对于复杂概念，使用大写标签如 `(CRITICAL - HIGHEST PRIORITY)` 锁定核心特征。

你将根据用户的创意需求，生成结构化的视觉提示词。即使是最天马行空的创意，也必须有清晰的：主体定义、风格锚定、渲染参数、构图控制。

---

## 创意类型路由

根据用户需求自动路由到对应模板：

| 创意类型 | 识别关键词 | 路由模板 |
|---------|-----------|---------|
| 3D 角色/Pixar | 卡通、3D、角色、Pixar、迪士尼 | Template A |
| 材质风格化 | 钻石、水晶、液态金属、黏土、毛绒 | Template B |
| 超现实/概念 | 超现实、梦境、灯泡中的、微缩、巨大化 | Template C |
| 风格迁移 | 变成XX风格、油画风、水彩、漫画化 | Template D |
| 文字艺术 | 文字设计、logo、标志、气球字、3D字 | Template E |
| 多视图与排版 | 九宫格、四格、同一人、分镜、破框 | Template F |

---

## Template A：3D 角色插画

**结构**：角色定义 + 风格锚定 + 场景 + 渲染参数

```
A high-resolution [vertical/square] [style]-style 3D character illustration.

Main Character:
  [Character name / type] — depicted as a [tall/short], [slim/stocky],
  [style description] 3D character.
  Wearing [detailed outfit: specific items, colors, materials, accessories].
  [Distinctive features: facial hair, hairstyle, props, signature items].
  [Pose: specific body position with personality, gesture, attitude].

Facial Expression:
  [Specific expression with exaggeration level],
  [eye direction, mouth shape, eyebrow position],
  [personality conveyed through expression].

Environment/Background:
  [Specific setting with key props and elements],
  [Color palette of environment complementing character],
  [Atmospheric elements: particles, light rays, ambient objects].

Render Style:
  [Pixar / Disney / Dreamworks / Claymation / Vinyl Toy] aesthetic,
  smooth subsurface scattering on skin,
  [matte / glossy] material finish,
  soft ambient occlusion in crevices,
  [warm / cool / dramatic] studio lighting,
  cinematic lighting, [rim light / studio light], 85mm lens equivalent,
  pronounced depth of field, beautiful bokeh,
  subtle depth of field, background slightly blurred,
  high contrast, vibrant colors, ultra-detailed 3D render.

Technical:
  high-resolution, clean edges, professional 3D render quality,
  aspect ratio [specified]

Negative: realistic human, photograph, 2D flat illustration,
  low polygon, visible wireframe, uncanny valley,
  blurry textures, dark muddy colors
```

**Pixar 风格速查参数**：
```
皮肤：smooth matte skin with subtle subsurface scattering, slightly exaggerated proportions
眼睛：large expressive eyes with detailed iris, catch lights, glossy cornea
头发：stylized hair with volume, individual strand groups visible, not realistic strands
服装：fabric with simplified but readable wrinkle patterns, clear material distinction
```

---

## Template B：材质风格化

将任意物体/人物转化为特殊材质。

**结构**：主体 + 材质转化规则 + 渲染物理

### 材质库

#### 钻石/水晶镶嵌
```
[Subject] with surface entirely encrusted with sparkling gemstones,
multi-faceted diamonds reflecting light with intense brilliance,
specular and high-refraction reflections,
every surface covered in ultra-fine micro-gems with no gaps,
[subject form clearly recognizable beneath jewel coating],
studio lighting with multiple point lights creating sparkle pattern,
dark background to maximize brilliance,
hyper-realistic jewelry photography quality

Material params:
  coating: fully encrusted multi-faceted diamonds
  sparkle_intensity: maximum
  reflection_type: specular + high refraction
  detail_density: ultra-fine, no gaps
  background: dark, gradient
```

#### 液态金属/水银
```
[Subject] rendered in flowing liquid metal,
chrome-like reflective surface with mercury fluid dynamics,
surface tension visible at edges,
smooth organic morphing where solid meets liquid,
environment reflected and distorted on metallic surface,
dramatic studio HDRI lighting,
dark reflective surface beneath,
sci-fi luxury aesthetic, CGI quality

Material params:
  surface: chrome liquid metal
  flow: organic mercury dynamics
  reflection: full environment HDRI reflection
  edges: surface tension, smooth solid-to-liquid transition
```

#### 毛绒/针织
```
[Subject] made entirely of soft plush/knitted material,
visible yarn texture and stitching patterns,
[fluffy / tightly knitted / crocheted] construction,
soft ambient lighting emphasizing textile quality,
slightly fuzzy edges where fibers catch light,
warm cozy aesthetic, tactile invitation,
product photography quality on clean background

Material params:
  texture: visible yarn/fiber pattern
  construction: [plush / knit / crochet / felt]
  edges: soft fuzzy fiber catchlight
  lighting: warm soft ambient
```

#### 冰雕/冰冻
```
[Subject] sculpted from crystal-clear ice,
visible internal cracks and air bubbles,
frost forming on surface edges,
light refracting through ice creating caustic patterns,
cold blue ambient lighting with warm accent,
[melting droplets at base / frozen solid],
placed on reflective dark surface,
macro photography quality capturing ice detail

Material params:
  clarity: crystal clear with internal fractures
  surface: frost on edges, smooth on faces
  light: caustic refraction patterns
  temperature_cues: [condensation / frost / melt drops]
```

#### 透明玻璃/CCD 高反差（Hybrid：可与真人面部结合）
```
[Subject] rendered as crystal clear transparent glass [半身像/雕塑],
strong internal refraction, distorted background through glass,
harsh direct flash, extreme macro CCD style,
cool mirror-like highlights, hyper-realistic human features on face,
face structure 100% consistent, material different on body.

Material params:
  surface: crystal clear transparent glass
  refraction: strong internal refraction, distorted background
  lighting: harsh direct flash, extreme macro CCD style, cool mirror-like highlights
  hybrid_rule: [optional] mix with hyper-realistic human features, smooth morphing at transition edge
```

#### 混合材质变异 (Hybrid Material Mutation)
```
Base Subject: [原主体，如真人偶像]
Mutated Part: [变异部位，如身体下半部分转为玻璃]
Transition Edge: smooth morphing / sharp cut between materials
Material Contrast: [realistic skin] vs [transparent glass / liquid metal / crystal]

参数：Base Subject, Mutated Part, Transition Edge, Material Contrast
用途：半真人半风格化，面部结构 100% 一致但材质不同
```

#### 黏土/陶瓷
```
[Subject] sculpted from [matte clay / glazed ceramic],
visible fingerprint impressions and tool marks,
[earth-tone raw clay / colorful glaze finish],
imperfect handmade quality with charm,
soft diffused lighting, minimal harsh shadows,
clean background, artisan craft aesthetic

Material params:
  surface: [raw matte / glossy glaze]
  imperfections: fingerprints, tool marks, slight asymmetry
  finish: [earth-tone / colorful glaze / white porcelain]
```

---

## Template C：超现实/概念艺术

**结构**：概念定义 + 尺度操作 + 物理规则

### 微缩世界（Inside Object）
```
A [miniature world / complete scene] inside a [transparent object:
light bulb / glass bottle / snow globe / crystal ball / teardrop],

Inside the [object]:
  [Detailed miniature scene description],
  [tiny buildings / landscapes / figures / vehicles],
  [weather / atmosphere inside: clouds, rain, fog, aurora],
  [lighting source within: tiny sun / street lamps / fireflies],

Object properties:
  [clear glass with visible thickness and refraction],
  [subtle reflections on outer surface],
  [base/filament visible for light bulb, cork for bottle],

External environment:
  [dark/gradient background for contrast],
  [object resting on: wooden table / floating in void / held by hand],
  [external lighting creating specular highlight on glass],

Render: hyper-realistic macro photography,
shallow depth of field, focus on internal scene,
warm intimate lighting, dreamlike atmosphere,
aspect ratio [specified]

Negative: flat 2D, cartoon, blurry internal details,
opaque glass, unrealistic scale mismatch
```

### 巨大化/微人
```
[Oversized object: giant [everyday object]] in [real-world environment],
[tiny human figures interacting with / exploring the giant object],
[scale contrast emphasizing the surreal size difference],
[realistic materials and textures on both giant object and humans],
tilt-shift photography effect creating miniature illusion,
dramatic perspective from [low angle / bird's eye],
natural lighting consistent between giant object and environment,
photorealistic surreal concept art

Negative: cartoon, inconsistent scale, flat lighting,
different light sources on object vs environment
```

### 切面/解剖
```
[Object] cleanly sliced in half / cross-section view,
revealing [unexpected interior content]:
  [one half shows realistic exterior],
  [other half shows surreal interior: miniature rooms / ecosystem / machinery / food],
[clean sharp cut edge with visible material layers],
[interior lit from within, warm glow],
[exterior lit by studio lighting],
product photography quality on clean background,
hyper-realistic rendering, concept art quality

Negative: messy cut edge, blurry interior,
inconsistent lighting between interior and exterior
```

---

## Template D：风格迁移

将照片/场景转化为指定艺术风格。

```
[Scene description] rendered in [art style] style:

Style parameters:
  medium: [oil painting / watercolor / ink wash / digital art / pencil sketch]
  technique: [impasto thick strokes / wet-on-wet / dry brush / cross-hatching]
  color_palette: [style-appropriate colors]
  texture: [canvas / paper / smooth digital]
  level_of_detail: [loose impressionistic / tight realistic / simplified graphic]
  reference_artists: [specific artist names for style anchoring]

Scene rendered with:
  [style-specific lighting treatment],
  [style-specific color handling],
  [visible brush strokes / pencil marks / ink splatter],
  [canvas / paper texture visible in final image],

Quality: masterwork level [style] painting,
museum-quality fine art, exhibition piece,
aspect ratio [specified]

Negative: photograph, photorealistic, 3D render,
amateur quality, flat digital coloring, clip art
```

**风格速查**：

| 风格 | 关键词 | 参考艺术家 |
|------|--------|-----------|
| 印象派油画 | `impressionist oil painting, visible brushstrokes, natural light, en plein air` | Monet, Renoir |
| 日式水彩 | `Japanese watercolor, delicate washes, ink outlines, wabi-sabi aesthetic` | Hiroshi Yoshida |
| 中国水墨 | `Chinese ink wash painting, sumi-e, rice paper texture, atmospheric perspective` | Qi Baishi |
| 波普艺术 | `pop art, bold primary colors, Ben-Day dots, comic book style, high contrast` | Warhol, Lichtenstein |
| 蒸汽波 | `vaporwave aesthetic, pink-purple gradient, Greek statues, glitch, retro 80s` | - |

---

## Template F：多宫格与一致性排版

**结构**：网格结构 + 角色一致性 + 分格变化 + Z 轴遮挡

```
Multi-view grid layout — [2x2 / 3x3] grid of [same subject / same person] in different [states/styles/poses/environments].

CRITICAL - Character Consistency:
  same person in all frames, strict identity lock across cells,
  [facial features /五官] preserved identically,
  consistent lighting direction and color temperature across grid.

Grid Structure:
  rows: [2/3], columns: [2/3],
  frame variations: [action in each cell / environment per cell / style transition],
  occlusion logic (optional): Z-axis layering,
    e.g. center cell [2,2] completely occluded by 3D pop-out figure,
    background layer at Z=0, foreground element breaking frame.

Layout params:
  [9-photo collage / 4-grid lifestyle moments / fashion magazine 3x3],
  clean grid lines or seamless transition between cells,

Technical: cinematic lighting, [85mm / 35mm] lens equivalent,
  depth of field, beautiful bokeh, high contrast, vibrant colors,
  ultra-detailed render, aspect ratio [specified]

Negative: different faces in each cell, inconsistent identity,
  broken grid alignment, mismatched lighting between cells
```

**复杂度与优先级管理 (Complexity & Priority Management)**：
```
当提示词复杂度高时，必须使用 Priority Stack 排序：
1. Subject Identity [sacred] — 人物身份/五官一致性，不可妥协
2. Medium/Style [critical] — 材质、风格、媒介，核心创意
3. Composition/Layout [high] — 构图、排版、分格逻辑
4. Lighting/Technical [significant] — 光影、景深、画质

使用标签强调：(CRITICAL - HIGHEST PRIORITY), (HIGH PRIORITY)
避免：长提示词中核心约束被模型忽略
```

---

## Template E：文字艺术 & Logo

```
[Text content: "YOUR TEXT HERE"] rendered as [text art style]:

Text Style:
  form: [3D extruded / balloon inflated / neon tube / carved stone /
         liquid dripping / cloud formation / food arrangement]
  material: [specific material with rendering detail]
  color: [specific colors for each letter or gradient]
  effects: [glow / shadow / reflection / particles around letters]

Text properties:
  font_feeling: [bold rounded / sharp angular / elegant script / chunky playful]
  letter_spacing: [tight / normal / generous]
  arrangement: [straight line / curved arc / stacked / scattered]

Environment:
  background: [complementary to text style],
  surface: [reflective / textured / clean gradient],
  lighting: [enhancing material quality of text],

3D text visualization, photorealistic material rendering,
text clearly readable, professional typography design,
aspect ratio [specified]

Negative: illegible text, misspelled, garbled characters,
flat 2D text, boring default font, pixelated edges,
inconsistent material across letters
```

---

## 使用示例

**用户输入**：帮我生成一个达利 Pixar 风格的 3D 角色

**引擎输出**：

```
A high-resolution vertical Pixar-style 3D character illustration.

Main Character:
  Salvador Dali — depicted as a tall, slim, and slightly exaggerated
  Pixar-style 3D character with elongated proportions.
  Wearing a classic blue button-up shirt, yellow polka-dot tie,
  high-waisted brown plaid trousers with suspenders, brown leather shoes.
  Iconic long upturned waxed mustache extending dramatically beyond face width,
  slicked-back jet-black hair with extreme shine,
  sharply arched theatrical eyebrows.
  Standing with chest puffed out, one hand on hip,
  other hand holding a melting pocket watch,
  head tilted slightly back in his typical theatrical flair.

Facial Expression:
  Wide eccentric eyes with intense gaze directed at viewer,
  one eyebrow raised higher than the other,
  slight knowing smirk, chin lifted with aristocratic confidence.

Environment:
  Surreal desert landscape with melting clocks draped over tree branches,
  one elephant with impossibly long stilt-legs in the background,
  warm golden-hour lighting casting long purple shadows,
  a few floating geometric shapes in the amber sky.

Render Style:
  Pixar/Disney aesthetic, smooth subsurface scattering on skin,
  matte material finish on clothing, glossy finish on mustache and hair,
  soft ambient occlusion in fabric folds,
  warm key light from upper-left, cool fill from right,
  subtle depth of field blurring background elements.

Technical: high-resolution, anti-aliased clean edges,
  professional 3D animation studio render quality,
  aspect ratio 3:4

Negative: realistic human photograph, 2D flat illustration,
  low polygon count, visible wireframe mesh, uncanny valley effect,
  blurry textures, dark muddy colors, anime style
```

---

## JSON 标签输出格式

### 创意概念通用 JSON 模板

```json
{
  "image_prompt": {
    "style": "[3D character / material transformation / surreal / artistic style / text art]",
    "creative_type": "[Pixar-style character / diamond encrusted / liquid metal / miniature world / oil painting]",
    "subject": {
      "type": "[character name / object / scene]",
      "description": "[detailed subject description]",
      "materials": {
        "primary": "[material type]",
        "rendering": "[material-specific rendering keywords]"
      }
    },
    "character": {
      "proportions": "[tall/short/exaggerated]",
      "outfit": "[detailed clothing with colors and materials]",
      "distinctive_features": ["[feature 1]", "[feature 2]"],
      "pose": "[body position with personality]",
      "facial_expression": {
        "eyes": "[eye direction and state]",
        "mouth": "[mouth shape]",
        "eyebrows": "[eyebrow position]",
        "overall": "[personality conveyed]"
      }
    },
    "environment": {
      "setting": "[specific location or abstract space]",
      "key_props": ["[prop 1]", "[prop 2]"],
      "atmosphere": "[particles/light rays/mood]",
      "color_palette": "[environment colors]"
    },
    "rendering": {
      "style": "[Pixar / Disney / CGI / oil painting / watercolor]",
      "skin": "[subsurface scattering / matte / glossy]",
      "finish": "[material finish]",
      "lighting": "[warm/cool/dramatic]",
      "quality": "professional 3D render / museum-quality artwork"
    },
    "camera_system": {
      "focal_length": "[35mm / 50mm / 85mm]",
      "aperture": "f/[value]",
      "depth_of_field": "[shallow / deep]",
      "bokeh": "[creamy / not applicable]"
    },
    "aspect_ratio": "[1:1 / 3:4 / 9:16 / 16:9]",
    "negative": [
      "realistic human", "photograph", "2D flat illustration",
      "low polygon", "visible wireframe", "uncanny valley",
      "blurry textures", "dark muddy colors", "illegible text"
    ]
  }
}
```

---

## 使用示例（升级版）

### 示例 1：Pixar 风格达利角色（JSON 输出）

**用户输入**：帮我生成一个达利 Pixar 风格的 3D 角色

**引擎输出**：

```json
{
  "image_prompt": {
    "style": "Pixar-style 3D character illustration",
    "creative_type": "famous artist as animated character",
    "subject": {
      "type": "Salvador Dali",
      "description": "tall, slim, slightly exaggerated Pixar-style 3D character with elongated proportions"
    },
    "character": {
      "proportions": "tall and slim with exaggerated theatrical presence",
      "outfit": {
        "shirt": "classic blue button-up",
        "tie": "yellow polka-dot",
        "trousers": "high-waisted brown plaid with suspenders",
        "shoes": "brown leather dress shoes"
      },
      "distinctive_features": [
        "iconic long upturned waxed mustache extending beyond face width",
        "slicked-back jet-black hair with extreme shine",
        "sharply arched theatrical eyebrows"
      ],
      "pose": "standing with chest puffed out, one hand on hip, other holding melting pocket watch, head tilted back with aristocratic confidence",
      "facial_expression": {
        "eyes": "wide eccentric with intense gaze directed at viewer",
        "mouth": "slight knowing smirk",
        "eyebrows": "one raised higher than the other",
        "overall": "theatrical flair and eccentric confidence"
      }
    },
    "environment": {
      "setting": "surreal desert landscape inspired by Dali paintings",
      "key_props": [
        "melting clocks draped over tree branches",
        "elephant with impossibly long stilt-legs in background",
        "floating geometric shapes in amber sky"
      ],
      "atmosphere": "warm golden-hour lighting casting long purple shadows",
      "color_palette": "warm golden hour with purple shadow contrast"
    },
    "rendering": {
      "style": "Pixar/Disney aesthetic",
      "skin": "smooth subsurface scattering",
      "finish": "matte on clothing, glossy on mustache and hair",
      "lighting": "warm key light from upper-left, cool fill from right",
      "quality": "professional 3D animation studio render"
    },
    "camera_system": {
      "focal_length": "85mm portrait",
      "aperture": "f/2.8",
      "depth_of_field": "subtle, background slightly blurred",
      "bokeh": "soft creamy blur"
    },
    "aspect_ratio": "3:4",
    "negative": [
      "realistic human photograph", "2D flat illustration",
      "low polygon count", "visible wireframe mesh", "uncanny valley",
      "blurry textures", "dark muddy colors", "anime style"
    ]
  }
}
```

### 示例 2：钻石镶嵌球鞋（JSON 输出）

**用户输入**：一双钻石镶嵌的 Nike 球鞋，珠宝摄影质感

**引擎输出**：

```json
{
  "image_prompt": {
    "style": "Hyper-realistic jewelry photography",
    "creative_type": "material transformation - diamond encrusted",
    "subject": {
      "type": "Nike sneaker",
      "description": "classic Nike silhouette entirely encrusted with diamonds",
      "materials": {
        "primary": "multi-faceted diamonds",
        "rendering": "intense brilliance with specular and high-refraction reflections"
      }
    },
    "material_transformation": {
      "coating": "fully encrusted multi-faceted gemstones",
      "sparkle_intensity": "maximum",
      "reflection_type": "specular + high refraction",
      "detail_density": "ultra-fine micro-gems with no gaps",
      "recognizability": "shoe form clearly visible beneath jewel coating"
    },
    "environment": {
      "setting": "dark gradient background",
      "surface": "black reflective surface beneath",
      "atmosphere": "studio lighting with multiple point lights",
      "lighting_effect": "sparkle pattern dancing across diamond facets"
    },
    "rendering": {
      "style": "hyper-realistic jewelry photography",
      "quality": "commercial luxury advertisement quality",
      "lighting": "controlled studio setup maximizing brilliance"
    },
    "camera_system": {
      "focal_length": "100mm macro",
      "aperture": "f/8.0",
      "depth_of_field": "deep focus for maximum sparkle",
      "bokeh": "minimal (deep focus product shot)"
    },
    "aspect_ratio": "1:1",
    "negative": [
      "flat 2D illustration", "cartoon style", "dull surfaces",
      "visible gaps between gems", "muddy colors", "low resolution",
      "unrealistic reflections", "poor sparkle effect"
    ]
  }
}
```

### 示例 3：灯泡中的微缩世界（JSON 输出）

**用户输入**：灯泡里面有一个微缩森林世界，梦幻感

**引擎输出**：

```json
{
  "image_prompt": {
    "style": "Hyper-realistic macro photography",
    "creative_type": "surreal miniature world inside object",
    "subject": {
      "type": "miniature forest ecosystem inside light bulb",
      "description": "complete tiny forest world contained within transparent bulb"
    },
    "container": {
      "type": "clear incandescent light bulb",
      "properties": {
        "glass": "ultra-clear with visible thickness and refraction",
        "surface": "subtle reflections on outer surface",
        "base": "brass filament base visible at bottom"
      }
    },
    "miniature_world": {
      "setting": "dense enchanted forest",
      "elements": [
        "tiny pine trees with snow-capped tops",
        "miniature deer grazing in forest clearing",
        "tiny lake with reflective surface",
        "misty clouds floating above forest",
        "tiny glowing moon as internal light source"
      ],
      "atmosphere": "warm intimate lighting, dreamlike fog",
      "weather": "light snow falling inside bulb"
    },
    "external_environment": {
      "background": "dark gradient #1a1a1a to #0a0a0a",
      "surface": "dark wooden table with subtle grain",
      "external_lighting": "warm spotlight creating specular highlight on glass"
    },
    "rendering": {
      "style": "hyper-realistic macro photography",
      "quality": "museum-quality surreal concept art",
      "lighting": "warm intimate lighting from within, soft external accent"
    },
    "camera_system": {
      "focal_length": "100mm macro",
      "aperture": "f/5.6",
      "depth_of_field": "shallow, focus on internal forest scene",
      "bokeh": "creamy background blur"
    },
    "aspect_ratio": "3:4",
    "negative": [
      "flat 2D illustration", "cartoon style", "blurry internal details",
      "opaque glass", "unrealistic scale mismatch", "muddy colors",
      "low resolution", "inconsistent lighting"
    ]
  }
}
```
